Les compétences et arbres de compétences dans Sekiro font référence à la progression du personnage, lorsqu'il investit des points de compétences dans les arbres en question, pour débloquer des arts de combats ou des techniques. Il y a 5 arbres de compétences dans Sekiro : Shadows Die Twice.
Certaines compétences sont passives, ce qui signifie que leur effet devient permanent. Les autres compétences sont les Arts du Combat, que le joueur peut utiliser en appuyant sur L1 + R1 simultanément. En plus de ces compétences, il existe également des Techniques de Ninjutsu, qui peuvent être utilisées après avoir fait un coup mortel dans le dos de l'ennemi. Pour les utiliser, il faut alors appuyer sur R1.
Il n'est possible d'équiper qu'un seul Art du Combat et une seule Technique de Ninjutsu à la fois.
- Arts Shinobi
- Arts des Ashina
- Arts de prothèse
- Arts du temple
- Arts Mushin
- Techniques Ninjutsu
- Table comparative
Tous les arbres de compétences de Sekiro Shadows Die Twice
Obtenir des points de compétence
Les joueurs acquièrent des points de compétences en accumulant de l'Expérience, lorsque des ennemis ou des Boss sont vaincus. La quantité d'Expérience acquise dépend de votre "niveau" ainsi que de celui de l'ennemi vaincu. Pour plus d'informations, se référer à la page relative aux Points de compétences & Expérience.
Dépenser des points de compétence
Les joueurs peuvent dépenser leurs points de compétences en se reposant aux Idoles du Sculpteur. Ces Idoles sont éparpillées à travers le monde, à la façon des feux de camps de Dark Souls : il est donc aisé de dépenser ses points.
Est-il possible de réattribuer ses points ?
Malheureusement, ce n'est pas possible. Toutefois, en New Game Plus, les points ne sont pas réinitialisés et vous pouvez donc continuer à progresser dans les arbres et débloquer de nouvelles compétences.
Arbre de compétences - Arts de Shinobi
L'arbre de compétences Shinobi permet de se spécialiser dans les techniques d'infiltration, et sera donc l'arbre principal pour les joueurs souhaitant éviter les confrontations directes pour frapper dans l'ombre. Toutefois, l'infiltration n'est pas vraiment utile contre les Boss : les joueurs devront aussi investir dans d'autres arbres de compétences.
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Taillade tourbillon
Karma de shinobi : Corps
Karma de shinobi : Esprit
Souffle de la vie - Lumière
Arts du combat aériens
*reqs Déviation aérienne
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Déviation aérienne
Arts du combat aériens
*reqs Karma de shinobi : Corps
Charge de l'ombre
*reqs Yeux de shinobi
Contre Mikiri
Course et glissade
Yeux de shinobi
*reqs Suppress Presence
Shadowrush*reqs Suppression de la présence
Suppression de la présence
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Yeux de shinobi
*reqs Course et glissade
Charge de l'ombre
*reqs Arts du combat aérien
Virevolte
Son étouffé
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Arbre de compétences - Arts des Ashina
L'arbre des Ashina se concentre sur les techniques de combat et d'escrime. C'est le meilleur arbre pour les joueurs qui veulent aborder les combats de manière frontale, et qui ne souhaitent pas jouer en utilisant l'infiltration. Puisqu'il est difficile de battre des boss en utilisant uniquement l'infiltration, investir quelques points dans cet arbre est recommandé pour tous les joueurs.
Ichimonji
Carpe plongeante
Ichimonji : Double
*reqs Carpe montante
Croix d'Ashina Cross*reqs Eau limpide
Carpe montante
Souffle de la Nature - Lumière
Eau limpide
Croix d'Ashina*reqs Ichimonji : Double
Ichimonji : Double
*reqs Carpe plongeante
Croix d'Ashina*reqs Eau limpide
Arbre de compétences - Arts de Prothèse
Les Arts de Prothèse sont un arbre qui se concentre sur l'utilisation des prothèses de Shinobi possédés par le joueur. Cela permet au joueur de modifier l'utilisation de certaines de ces armes pour les adapter à différents styles de jeu. Il est conseillé d'investir au moins quelques points dans cet arbre de compétences, qui permet tant le corps à corps que l'infiltration.
Chasing Slice
Fang and Blade
Projected Force- REQUIRES Mid-air Prosthetic Tool
Mid-air Prosthetic Tool
Sculptor's Karma: Scars
Sculptor's Karma: Blood
Projected Force- REQUIRES Fang and Blade
Living Force*reqs Nightjar Slash Reversal
Grappling Hook Attack
Nightjar Slash
Nightjar Slash Reversal*reqs Emma's Medicine: Potency
Living Force*reqs Projected Force
Emma's Medicine: Potency
Nightjar Slash Reversal*reqs Nightjar Slash
Living Force*reqs Projected Force
Emma's Medicine: Aroma
Arbre de compétences - Arts du Temple
The Temple Arts Skill Tree in Sekiro focuses on a set of moves and skills that the Monks of Senpou Temple use, providing Sekiro secret Martial Arts techniques. This skill tree is the only one that isn't provided by an NPC and is needed to be found by the player in Senpou Temple, Mt. Kongo.
Praying Strikes
Virtuous Deed
Most Virtuous Deed
Senpou Leaping Kicks
High Monk
Praying Strikes - Exorcism
Devotion
Arbre de compétences - Arts Mushin
The Mushin Arts Skill Tree in Sekiro focuses on unlocking a set of moves that are upgraded, and stronger versions of each tree's ultimate ability. Players will need to unlock prerequisite skills in order to gain the listed skills in the Mushin Arts Skill Tree - this can be obtained by completing a quest from Tengu of Ashina, upon unlocking any ultimate ability, he will provide you with the Mushin Esoteric Text that contains the skills of the Mushin Arts.
High Monk
Shadowfall*reqs Shadowrush
Shadowrush
Shadowfall*reqs High Monk
Spiral Cloud Passage*reqs Ashina Cross
Ashina Cross
Spiral Cloud Passage*reqs Shadowrush
Empowered Mortal Draw*reqs Living Force
Living Force
Empowered Mortal Draw*reqs Ashina Cross
Techniques Ninjutsu
The Ninjutsu Techniques in Sekiro focuses on a set of Shinobi skills that can be unlocked and equipped by the player as they progress the game. This type of technique allows Sekiro to perform a follow-up attack after performing a Backstab Deathblow - acquiring all three will reward the player with the “All Ninjutsu Techniques” trophy or achievement.
Bloodsmoke Ninjutsu
Puppeteer Ninjutsu
Bestowal Ninjutsu
Compétences de Sekiro
Cliquez sur l'entête pour changer l'ordre
Nom | Arbre de compétence | Effet | Nombre de points de compétences nécessaires | Prérequis |
Ascending Carp | Ashina Arts | Increases the damage inflicted to Posture upon performing a successful Deflection. | 2 | Ichimonji |
Ashina Cross | Ashina Arts | From a sheathed stance, draw the blade at high speed. | 5 | Flowing Water Ichimonji: Double |
Breath of Nature: Light | Ashina Arts | Recovers Posture upon executing a successful Deathblow. | 2 | Ascending Carp |
Descending Carp | Ashina Arts | For a few seconds after deflection, increases damage to enemy posture from all sources. | 1 | Descending Carp |
Flowing Water | Ashina Arts | Reduces the amount of damage to Posture when attacked by an enemy with a sword. | 3 | Ascending Carp |
Ichimonji | Ashina Arts | Delivers a heavy, one-hit overhead sword strike. | 2 | Ashina Esoteric Text |
Ichimonji: Double | Ashina Arts | Adds a follow-up overhead sword strike to Ichimonji. | 3 | Ascending Carp Descending Carp |
Empowered Mortal Draw | Mushin Arts | Draw additional power, resulting in a longer-ranged, more powerful slash attack. | 5 | Living Force Ashina Cross |
Shadowfall | Mushin Arts | After leaping into the skies with Shadowrush, allows one to perform a spinning sword attack as they descend. | 6 | High Monk Shadowrush |
Spiral Cloud Passage | Mushin Arts | Unleashes shockwaves. | 9 | Shadowrush Ashina Cross |
Chasing Slice | Prosthetic Arts | Allows one to perform a forward-dashing sword slice after using a certain Prosthetic Tool/s. | 1 | Prosthetic Esoteric Text |
Emma's Medicine: Aroma | Prosthetic Arts | Increases the healing effects of recovery items. | 5 | Emma's Medicine: Potency |
Emma's Medicine: Potency | Prosthetic Arts | Increases the healing effects of recovery items. | 4 | Grappling Hook Attack |
Fang and Blade | Prosthetic Arts | Allows one to attack with the tool and sword simultaneously after using a certain Prosthetic Tool/s. | 2 | Chasing Slice |
Grappling Hook Attack | Prosthetic Arts | Uses the Grappling Hook to launch oneself at an enemy followed by a rolling sword attack. | 1 | Prosthetic Esoteric Text |
Living Force | Prosthetic Arts | Perform a follow-up attack with certain tools that imbues the sword with the tool's effect. | 4 | Projected Force Nightjar Slash Reversal |
Mid-air Prosthetic Tool | Prosthetic Arts | Enables the use of Prosthetic Tools while in mid-air. | 3 | Chasing Slice |
Nightjar Slash | Prosthetic Arts | A spinning leap attack that can quickly close or create distance from foes. | 2 | Grappling Hook Attack |
Nightjar Slash Reversal | Prosthetic Arts | A spinning leap attack that can quickly close or create distance from foes while deciding which direction to rotate in when performing this skill. |
3 | Nightjar Slash Emma's Medicine: Potency |
Projected Force | Prosthetic Arts | Allows one to draw the power of that Tool into the sword and release it in a forward direction after using a certain Prosthetic Tool/s. |
1 | Fang and Blade Mid-air Prosthetic Tool |
Sculptor's Karma: Blood | Prosthetic Arts | Increases the amount of Spirit Emblems that can be held. | 2 | Mid-air Prosthetic Tool |
Sculptor's Karma: Scars | Prosthetic Arts | Greatly Increases the amount of Spirit Emblems that can be held. | 3 | Mid-air Prosthetic Tool |
A Shinobi's Karma: Body | Shinobi Arts | Increases the amount of Spirit Emblems that can be held. | 2 | Whirlwind Slash |
A Shinobi's Karma: Mind | Shinobi Arts | Greatly increases the amount of Spirit Emblems that can be held. | 3 | A Shinobi's Karma: Body |
Breath of Life: Light | Shinobi Arts | Recovers Vitality upon performing a successful Deathblow. | 5 | A Shinobi's Karma: Body |
Mid-air Combat Arts | Shinobi Arts | Allows one to perform Combat Arts while in mid-air. | 3 | A Shinobi's Karma: Body |
Mid-air Deflection | Shinobi Arts | Allows one to guard against or deflect enemy attacks in mid-air. | 1 | Whirlwind Slash |
Mikiri Counter | Shinobi Arts | Enables one to counter an enemy's thrust attack and dealing a large amount of damage to their Posture. |
2 | Shinobi Esoteric Text |
Run and Slide | Shinobi Arts | Allows one to slide into a crouched position while sprinting. | 1 | Mikiri Counter |
Shadowrush | Shinobi Arts | Unleash a long-range, powerful thrust. | 6 | Shinobi Eyes Mid-air Combat Arts |
Shinobi Eyes | Shinobi Arts | Increases the damage inflicted to Posture upon executing a successful Mikiri counter. | 3 | Run and Slide Suppress Presence |
Suppress Presence | Shinobi Arts | Reduces an enemy's ability to perceive those who are in stealth. | 2 | Mikiri Counter |
Suppress Sound | Shinobi Arts | Suppresses movement noise by inhibiting an enemy's ability to hear it. | 3 | Suppress Presence |
Vault Over | Shinobi Arts | Allows one to leap over and behind a Posture-broken enemy. | 2 | Suppress Presence |
Whirlwind Slash | Shinobi Arts | A spinning attack that can hit several enemies at once. | 1 | Shinobi Esoteric Text |
Devotion | Temple Arts | Increases the amount of time a Buddhist Candy is effective when used. | 3 | Praying Strikes - Exorcism |
High Monk | Temple Arts | Adds sword slashes and additional kicks to Senpou Leaping Kick. | 4 | Senpou Leaping Kicks |
Most Virtuous Deed | Temple Arts | Improves the amount of sen obtained and improves item drop rates. | 4 | Virtuous Deed |
Praying Strikes | Temple Arts | Unleash a flurry of quick attacks that inflict damage while preventing a counterattack. | 2 | Senpou Esoteric Text |
Praying Strikes - Exorcism | Temple Arts | Adds a finishing attack to Praying Strikes. | 3 | Praying Strikes |
Senpou Leaping Kicks | Temple Arts | Allows one to start an attack with a leaping kick. | 3 | Virtuous Deed |
Virtuous Deed | Temple Arts | Improves the amount of sen obtained and improves item drop rates. | 3 | Praying Strikes |
A Beast's Karma | - | Increases the amount of Spirit Emblems that can be held. | - | Defeat the Sakura Bull of the Palace |
Breath of Life: Shadow | - | Recovers Vitality upon performing a successful Deathblow. | - | Defeat O'Rin of the Water |
Breath of Nature: Shadow | - | Recovers Posture upon performing a successful Deathblow. | - | Defeat the Armored Warrior |
Dragon Flash | - | Perform a high-speed cut from a sheathed stance. | - | Defeat Isshin, The Sword Saint |
Mibu Breathing Technique | - | Allows one to dive underwater, as well as breathe underwater indefinitely. | - | Defeat the Corrupted Monk at Mibu Village |
One Mind | - | Unleashes a storm of attacks from a sheathed stance. | - | Defeat Isshin Ashina |
Shinobi Medicine Rank 1 | - | Increases the healing effect of recovery items. | - | Defeat the Chained Ogre atAshina Outskirts |
Shinobi Medicine Rank 2 | - | Increases the healing effect of recovery items. | - | Defeat the Blazing Bull |
Shinobi Medicine Rank 3 | - | Increases the healing effect of recovery items. | - | Defeat the Chained Ogre atAshina Castle |
Anti Air Death Blow | - | Allows to perform a deathblow on some enemies when they are in mid-air. | - | Buy the Text from Blackhat Badger |
Floating Passage | - | Combat Art that unleashes repeated attacks, overwhelming enemies with flowing, dance-like movements. | - | Buy from Pot Noble Harunaga for 5 Treasure Carp Scales |